Page 240 - Musings 2020
P. 240

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                                                  Honour   &   Ivory


                     Aditya   Upadhyay   2017A7PS0083P,   Devesh   Todarwal   2017B4PS0518P,   Kamal   Khemka
               2017A1PS0691P,   Prateek   Sharma   2017B5A20711P   and   Riddhesh   Tiwaskar   2017B4A30537P



               CHARACTERS

               Talos   Smirkovic:  A  young  intelligent bard (Age:26)  at  the  Four  Shields  Tavern,  proficient
               lute   player,   lost   his   father   (who   was   a   knight)   at   a   young   age.

               Sir   Archibald   Elmaloy:   Serves   as   a  Knight   (Age:37)   in   the   Kingdom’s   capital   province,
               believes  in  the  code  of  honour,  believes  that  a  fair  chance  must  be  given  to  all  to  stand  for
               themselves  and  all  are  to  be  held  responsible  for  their  own  actions.  Justice  must  be  equal  and
               rightfully   brought   upon   the  evildoers.  Violence  must  not  be  resorted  to  until  it  is  the  only
               option.   Is   very   proud   of   his   knighthood,   and   holds   it   more   valuable   than   his   own   life.

               Cicero   Gray:   Is   an   experienced  Mercenary  (Age:34),   proficient   in   combat.   Often   travels
               around  in  search  of  work.  Spends  his  earnings  lavishly,  and  searches  for  work  again  when
               broke.  He  is  witty,  enjoys  taunting  haughty  people.  Has  no  honour,  enjoys  talking  about  his
               personal   life.   He   will   only   listen   to   the   highest   bidder.   Currently   broke.

               Rosaline:   The    Tavern-keeper    (Age:48).

               SETTING

               The   beginning   of   the   Renaissance   age,   early   14th   century   A.D.   A   clandestine,   dirty   and
               gloomy  tavern  with  dubious  figures  lurking  in  the  shadows.  Tree  logs  hold  up  the  floor  above
               and  the  chandeliers  of  large,  molten  candles  hung  from  the  ceiling.  The  walls  are  lined  with
               taxidermy   mounts   of   bulls,   deer,   wolves,   and   other   small   animals,   though   most   have
               weathered   with   age,   giving   the   place   a   further   sinister   feel.   The   tavern   is   a   shaggy
               half-timbered  building,  with  a  reinforced  metal  door.  Three  flat  benches  surround  the  central
               fireplace  (between  the  door  and  the  bar  table).  The  fireplace  is  in  front  of  the  Bar  table.  Three
               tables   and   eight   chairs   are   arranged   along   with  the  bar  table.  Accommodations  consist  of
               several  wooden  cots  in  the  cellar  and  several  hammocks  in  the  common  room.  The  setting  is
               in   the   kingdom   of   Sorenguard.

               BEGIN.

               (Talos   is   playing   the   lute   by   the   fireplace   for   the   visitors   in   the   inn.   Rosaline   is   serving
               customers  at  the  bar  table.  Factions  of  the  sparse  crowd  in  the  inn  can  be  heard  murmuring
               under   the   influence   of   alcohol   while   the   others   are   silently   sipping   on   ale.  Sir  Archibald
               enters.  A  few  gasps  are  heard  and  the  crowd  goes  silent.  A  knight  enters.  Looks  around  the
               people   in   the   tavern   and   treads   slowly   to   the   bar   table.)

               Knight:  Good  evening  lady,  would  you  mind  brewing  up  a  tankard  of  Honeydew  mead  for
               me?






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